# Code for loading and accessing binwalk settings (extraction rules, # signature files, etc). import os import binwalk.core.common as common from binwalk.core.compat import * class Settings(object): ''' Binwalk settings class, used for accessing user and system file paths and general configuration settings. After instatiating the class, file paths can be accessed via the self.paths dictionary. System file paths are listed under the 'system' key, user file paths under the 'user' key. Valid file names under both the 'user' and 'system' keys are as follows: o BINWALK_MAGIC_FILE - Path to the default binwalk magic file. o PLUGINS - Path to the plugins directory. ''' # Sub directories BINWALK_USER_DIR = "binwalk" BINWALK_MAGIC_DIR = "magic" BINWALK_CONFIG_DIR = "config" BINWALK_MODULES_DIR = "modules" BINWALK_PLUGINS_DIR = "plugins" # File names PLUGINS = "plugins" EXTRACT_FILE = "extract.conf" BINARCH_MAGIC_FILE = "binarch" def __init__(self): ''' Class constructor. Enumerates file paths and populates self.paths. ''' # Path to the user binwalk directory self.user_dir = self._get_user_config_dir() # Path to the system wide binwalk directory self.system_dir = common.get_module_path() # Build the paths to all user-specific files self.user = common.GenericContainer(binarch=self._user_path(self.BINWALK_MAGIC_DIR, self.BINARCH_MAGIC_FILE), magic=self._magic_signature_files(user_only=True), extract=self._user_path(self.BINWALK_CONFIG_DIR, self.EXTRACT_FILE), modules=self._user_path(self.BINWALK_MODULES_DIR), plugins=self._user_path(self.BINWALK_PLUGINS_DIR)) # Build the paths to all system-wide files self.system = common.GenericContainer(binarch=self._system_path(self.BINWALK_MAGIC_DIR, self.BINARCH_MAGIC_FILE), magic=self._magic_signature_files(system_only=True), extract=self._system_path(self.BINWALK_CONFIG_DIR, self.EXTRACT_FILE), plugins=self._system_path(self.BINWALK_PLUGINS_DIR)) def _magic_signature_files(self, system_only=False, user_only=False): ''' Find all user/system magic signature files. @system_only - If True, only the system magic file directory will be searched. @user_only - If True, only the user magic file directory will be searched. Returns a list of user/system magic signature files. ''' files = [] user_binarch = self._user_path(self.BINWALK_MAGIC_DIR, self.BINARCH_MAGIC_FILE) system_binarch = self._system_path(self.BINWALK_MAGIC_DIR, self.BINARCH_MAGIC_FILE) def list_files(dir_path): # Ignore hidden dotfiles. return [os.path.join(dir_path, x) for x in os.listdir(dir_path) if not x.startswith('.')] if not system_only: user_dir = os.path.join(self.user_dir, self.BINWALK_USER_DIR, self.BINWALK_MAGIC_DIR) files += list_files(user_dir) if not user_only: system_dir = os.path.join(self.system_dir, self.BINWALK_MAGIC_DIR) files += list_files(system_dir) # Don't include binarch signatures in the default list of signature files. # It is specifically loaded when -A is specified on the command line. if user_binarch in files: files.remove(user_binarch) if system_binarch in files: files.remove(system_binarch) return files def find_magic_file(self, fname, system_only=False, user_only=False): ''' Finds the specified magic file name in the system / user magic file directories. @fname - The name of the magic file. @system_only - If True, only the system magic file directory will be searched. @user_only - If True, only the user magic file directory will be searched. If system_only and user_only are not set, the user directory is always searched first. Returns the path to the file on success; returns None on failure. ''' loc = None if not system_only: fpath = self._user_path(self.BINWALK_MAGIC_DIR, fname) if os.path.exists(fpath) and common.file_size(fpath) > 0: loc = fpath if loc is None and not user_only: fpath = self._system_path(self.BINWALK_MAGIC_DIR, fname) if os.path.exists(fpath) and common.file_size(fpath) > 0: loc = fpath return fpath def _get_user_config_dir(self): try: xdg_path = os.getenv('XDG_CONFIG_HOME') if xdg_path is not None: return xdg_path except Exception: pass return os.path.join(self._get_user_dir(), '.config') def _get_user_dir(self): ''' Get the user's home directory. ''' try: # This should work in both Windows and Unix environments for envname in ['USERPROFILE', 'HOME']: user_dir = os.getenv(envname) if user_dir is not None: return user_dir if os.path.expanduser("~") is not None: return os.path.expanduser("~") except KeyboardInterrupt as e: raise e except Exception: pass return '' def _file_path(self, dirname, filename): ''' Builds an absolute path and creates the directory and file if they don't already exist. @dirname - Directory path. @filename - File name. Returns a full path of 'dirname/filename'. ''' if not os.path.exists(dirname): try: os.makedirs(dirname) except KeyboardInterrupt as e: raise e except Exception: pass fpath = os.path.join(dirname, filename) if not os.path.exists(fpath): try: open(fpath, "w").close() except KeyboardInterrupt as e: raise e except Exception: pass return fpath def _user_path(self, subdir, basename=''): ''' Gets the full path to the 'subdir/basename' file in the user binwalk directory. @subdir - Subdirectory inside the user binwalk directory. @basename - File name inside the subdirectory. Returns the full path to the 'subdir/basename' file. ''' try: return self._file_path(os.path.join(self.user_dir, self.BINWALK_USER_DIR, subdir), basename) except KeyboardInterrupt as e: raise e except Exception: return None def _system_path(self, subdir, basename=''): ''' Gets the full path to the 'subdir/basename' file in the system binwalk directory. @subdir - Subdirectory inside the system binwalk directory. @basename - File name inside the subdirectory. Returns the full path to the 'subdir/basename' file. ''' try: return self._file_path(os.path.join(self.system_dir, subdir), basename) except KeyboardInterrupt as e: raise e except Exception: return None